2011年8月16日 - 洛杉矶,加州 Pixologic于2011年SIGGRAPH在温哥华推出ZBrush的4 R2。
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2011年6月20日 - 洛杉矶,加州 Pixologic发布Windows平台和Mac平台的Sculptris。
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2011年4月26日 - 洛杉矶,加州 Pixologic 发布ZBrush4版本更新
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2011年2月21日 - 洛杉矶,加州 Pixologic发布适用于Win和Mac的ZBrush免费试用版。
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2010年8月17日 - 洛杉矶,加州 Pixologic发布适用于Win和Mac的ZBrush4。
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2010年7月15日 - 洛杉矶,加州 Pixologic在SIGGRAPH2010推出ZBrush的4.0版本(适用于Win和Mac)!展位号:709 - 洛杉矶会议中心,7月27至29日日。
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2010年6月21日- 洛杉矶,加州 Pixologic, makers of ZBrush, launches its ZBrush Industry pages highlighting the creative and practical application of ZBrush in the work place!
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2010年6月 - 洛杉矶,加州 Another first for ZBrush! ZBrush heralded as a primary contributor shaping "A Decade of 3D."
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2010年3月 - 旧金山,加州 Pixologic, Inc. pleased to announce that it will be exhibiting for the first time at the WonderCon 2010 show in San Francisco April 2nd to April 4th 2010.
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2010年02月 - 洛杉矶,加州 Pixologic Releases UV Master plugin for ZBrush 3.5R3 Windows & ZBrush 3.2 Mac OSX The UVs created by UV Master are easily readable while still having the least amount of distortion possible.
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2010年1月 - 洛杉矶,加州 Vancouver Film School and Pixologic Announce Official Partnership 3D Industry and Educational Leaders Join Forces
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2009年7月1日起, - 洛杉矶,加州 Pixologic Releases ZBrush3.2 For Mac OSX and GoZBrush. Other updates include Decimation Master and 3D Print Exporter Released for Mac OSX.
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2009年5月27日 - 洛杉矶,加州 Pixologic Inc., announced the release of two new plug-ins which will extend the capabilities for export and manipulation of high resolution meshes; Decimation Master and 3D Print Exporter.
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2009年5月27日 - 洛杉矶,加州 Pixologic Inc., announced the release of ZBrush 3.12B Mac OS X, now available for Intel-based Macintosh computers.
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2009年1月4日 - 洛杉矶,加利福尼亚。 - Pixologic Interviews Epic Games on use of ZBrush in Gears of War 2 Pixologic, in cooperation with Epic Games is pleased to announce our "Epic Focus" interview on Gears of War 2.
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2007年8月7日 - 圣迭戈,加州 - Pixologic releases ZBrush 3.1
Pixologic the maker of ZBrush, announced today the release of the latest version of ZBrush, the leading 3D Sculpting, Painting and Texturing Software Application for filmmakers, Game Developers and Artists worldwide.
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ZBrush receives second Game Developers Magazine annual Front Line Award
January 9 2006 “2005 Front Line Award” for Excellence and Innovation recognizing the year’s best in tools for game development. |
ZMapper
January 9 2006
Using ZBrush’s revolutionary multiple levels of resolution and a new lighting fast ray tracer, ZMapper generates unsurpassed normal maps in seconds that will work for any game engine need. |
ZAppLink
October 20 2005
ZAppLink is a free plug-in that extends and enhances ZBrush’s texturing and illustration capabilities by automating the connection with programs such as Photoshop, Painter, and Illustrator. |
Displacement Exporter & Multi-Displacement 2
October 20 2005
Displacement Exporter is a free plug-in for registered users that automates and enhances ZBrush’s current displacement exporting abilities. It includes the ability to export out 8 bit, 16 bit, and 32 bit floating point grayscale or RGB maps. |
Learning Edition of ZBrush 2
September 12 2005
Discover what Andrew Cawrse, ILM CG Model Supervisor and Concept Modeler, calls, “the ultimate digital freedom for raw artistic skill and creativity. |
ZBrush at ILM
July 28 2005 Industrial Light and & Magic has integrated ZBrush's sub-division modeling and texturing toolsets into its production pipeline. |
Pixologic Announces ZBrush 2
March 10 2004 ZBrush 2 employs powerful code and feature innovations to boost the artist's productivity. Some of the highlights of these innovations include: Multi-Resolution Mesh Editing... |
ZBrush A Key Component of Weta Digital's Modeling Pipeline
March 1 2004 Los Angeles, CA - March 1, 2004 - Pixologic Inc. today announced that its award-winningZBrush software contributed significantly to Weta Digital's modeling pipeline in the creation of the Academy Award®-winning "Lord of the RingsTM: The Return Of The KingTM". |
ZBrush Receives Game Developer Magazine's Front Line Award
January 15, 2004 ZBrush 1.5 software received Game Developer Magazine’s sixth annual Front Line Award for Excellence and Innovation in Tools for Game Development. |
Release of the ZBrush 1.55 Demo
December 31 2002 This new trial version has been updated to introduce users to all the powerful tools and enhancements they'll receive in the ZBrush Commercial Version.
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